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Move tool Mirror
The reflection option for the move tool allows you to select a vertex, edge or face on one side of the model and, on the opposite side, the corresponding component with a similar position will be selected and moved the same way.

Press and hold [W], and left-click in the viewport. Select [Reflection] from the marking menu. The select the axis system [worls or object] and the axis [x,y,z] along which you wish to reflect.

Note: This works for edges, vertices, and faces.
  
    
    

    

    


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   Curves101 : Modelling   

This tutorial introduces the anatomy of the NURBS curves in MAYA and the tools available for creating and modifying the curves.

[level basic]

MAYA allows you to create and edit Curves with 2 basic tools Control Vertices (CV) and Edit Points (EP). We will examine the Tools in detail later in this Tutorial. Let us start by explaining exactly how the shape of a curve is defined.

All Curves in MAYA are ultimately defined using Control Vertices (CV) Edit Points (EP) just provide you with an alternative method of editing the curve. Therefore, as Control Vertices (CV) are the backbone of Curves, it is very important to understand how work.

 

 

      

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