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Revealing Selected
The Outliner can be a complicated scary place. An easy way to find an object in the Outliner is to select it and then click : Display > Reveal Selected

An even easier way is to select the object in the Viewport and then press the "F" key on the Outliner window.
  
    
    

    

    


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   Curves101 : Modelling   

This tutorial introduces the anatomy of the NURBS curves in MAYA and the tools available for creating and modifying the curves.

[level basic]

MAYA allows you to create and edit Curves with 2 basic tools Control Vertices (CV) and Edit Points (EP). We will examine the Tools in detail later in this Tutorial. Let us start by explaining exactly how the shape of a curve is defined.

All Curves in MAYA are ultimately defined using Control Vertices (CV) Edit Points (EP) just provide you with an alternative method of editing the curve. Therefore, as Control Vertices (CV) are the backbone of Curves, it is very important to understand how work.

 

 

      

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