Transfering UV values
It is sometimes easier to unwrap the UV coordinates on simplified versions of your models. Make a copy of your model and select Average Vertices several times : Polygons > Average Vertices
Unwrap the UV vertices on the simplied model. When you have finished, transfer them back to the orginal model by selecting the copy then the original then : Polygons > Transfer > UV sets
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Meet Gus..!! Gus is small FridgeMonster with no arms or legs. To make matters worse, Gus has large rabbit like ears. Consequently, Gus isn’t taken very serious by his fellow FridgeMonsters, which has resulted in a low level of self-esteem.
In this tutorial we’ll show you how to rig Gus’ ears, so that they have a level of elasticity and create an overlapping motion as he moves around.
Download the Notes and Scene files to get started.
[level intermediate]
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